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Ratevoid/dsh-aseprite

dsh-aseprite

UIWeb UI1 GitHub stars· updated 2026-08-21

Unofficial Aseprite-compatible pixel editor and sprite animation plugin for DeepSeek Harness.

Install

npx @deepseek-ai/dsh plugin --profile web add --store-dir

Restart `dsh web` after install. Bundle APIs can change during the developer preview.

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From the README

Excerpt from Ratevoid/dsh-aseprite, cleaned of badges and images.

dsh-aseprite

简体中文

A pixel-art and sprite-animation editor plugin for DeepSeek Harness. It is compatible with Aseprite project files and requires no Aseprite installation.

  • 🎨 Adds a 🎨 button to the conversation header; click it to open or close the editor dock above the message input.
  • ✏️ Tools: pencil, eraser, bucket fill, picker, line, rectangle, and rectangular region selection, with undo, redo, wheel zoom, grid, onion skinning, adjustable brush/eraser size, and draggable left/right/top/bottom panel splitters.
  • 🤖 Select a region, click ASK, describe a local adjustment, and send an enlarged PNG crop plus the selection coordinates to the active DSH conversation. The AI response is reviewed in chat; editor pixels are not changed automatically.
  • 🧩 Blueprint workflows: click 🧩 in the toolbar to open a ComfyUI-style visual node graph; drag nodes and click input/output ports to connect them.
    • Passive blueprints such as transparent cropping, pixel outlines, and crop-plus-outline run locally, can be reused indefinitely after one creation, and never call the LLM.
    • Active blueprints contain an LLM node and send the selected image plus node prompt to the current conversation AI.
    • Click AI Create Blueprint and describe a complete task. The assistant's dsh-blueprint JSON is automatically parsed, validated, and stored in the browser library—no manual JSON copying. The library has UI import/export controls.
  • 🧅 Layers: create, delete, reorder, and toggle visibility.
  • 🎞️ Animation frames: add, duplicate, delete, set frame duration (ms), and preview playback.
  • 🎨 Palettes: built-in DB16 and PICO-8-style 16-color palettes, custom colors, extra palettes, and color picking.
  • 💾 Reads and writes .aseprite project files in pure JavaScript, with no Aseprite installation required; supports RGBA, grayscale, indexed-color reading, compressed cel decoding, current-frame PNG export, and sprite-sheet PNG export.

Demo

Canvas close-up:

The transparent canvas uses a standard square checkerboard:

How it works

  • Host (lib/index.js): a minimal loader entry that exposes the dsh.client declaration; the editor runs entirely in the browser.
  • Client (client/client.js): follows the window.__ModuleLoader__.load({ id, factory }) contract and registers the header button and dock through ctx.slots at conversation.session.header.actions and conversation.input.dock.
  • Codec (src/ase-codec.js): implements the Aseprite file format specification, writing 32bpp RGBA, raw cels, and modern palette chunks that Aseprite can open directly.

Project structure

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